class GPUTexture
          
     implements GPUObjectBase
readonly
depthOrArrayLayers: number
      
    readonly
dimension: GPUTextureDimension
      
    readonly
format: GPUTextureFormat
      
    readonly
height: number
      
    
label: string
      
    readonly
mipLevelCount: number
      
    readonly
sampleCount: number
      
    readonly
usage: GPUFlagsConstant
      
    readonly
width: number
      
    
createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView
      
    
destroy(): undefined